

All I have to do now is copy and paste the Hue Saturation effect to all of the other layers. Watch your shape begin to wiggle by simply adding the phrase to any.

As I move the cursor through the timeline, I can see that the layer is changing color as it rotates. One of the few expressions that may be used without keyframes is the Wiggle expression.

Then I will use the pickwhip from the Colorize hue expression and drag it to the Angle property in the Null object. I will also click the Colorize option and set the Colorize saturation to 100, then Alt+click on the Colorize hue stopwatch, which will add an expression in the timeline. I also want my layers to change color as they rotate, so Iwill add a Hue/Saturation effect from the Color Correction effects to one of my red ovals. Now I‘ll just click on the stopwatch of the angle dial, and rotate all the layers at once. To make all the other layers rotate aswell, just copy the Rotation property into all the other layers. Now, when I rotate the Angle Control dial, I can see that one of my layers is also rotating. The next step is to select the pickwhip from the rotation property of one of our layers, and drag it to the angle property of the angle control effect.Īs you can see, the parameters of the expression changed into what means: the value from this property comes from another property called Angle, which is the propertyof another effect called Angle Control, from the layer Null 2. I have already added wiggle(5,6) to the expression boxes of all the layers, which is making the oval shapes wiggle with an amplitude of 5 on the x axis and 6 on the yaxis. W2 = wiggle(freq, amp, 1, 0.If I am going to create 4 oval shapes in the composition, and I would like them to rotate and wiggle at the same time with the same values, without adding any keyframes, I will use an Angle Control from Effect -> Expression Controls -> Angle Control, and I will add it to the newly created null object on top of all my layers. If you want a uniform wiggle, say for instance a uniform scale, use this altered expression. You can use the above expression for wiggling scale, but it will wiggle both the X and Y values independently. Linear(t, 0, loopTime, wiggle1, wiggle2) Credit to Dan Ebbert Wiggle2 = wiggle(freq, amp, 1, 0.5, t - loopTime) Simply paste into the expression field, adjust your freq (speed) amp (amount) and looptime values. Using the expression below, you can wiggle the anchorpoint, position, scale, rotation, and opacity. Luckily I found Dan Ebbert's awesome expressions for wiggling (and looping) pretty much any value you want. This lead me to start looking for a better way, a better wiggle. Logo animations in Adobe After Effects can be difficult to create without the proper preparation in the program they were originally designed in, so we take. The other parts of the bee are parented to the body.
